Home > The Stone Sky(13)

The Stone Sky(13)
Author: N. K. Jemisin

Ykka’s in the middle of an argument with another comm member when you find her. She’s called for a halt about a hundred feet away from the forest, and people are milling about, looking confused about whether this is just a rest stop or whether they should be making camp since it’s relatively late in the day. The comm member is one you finally recognize as Esni Strongback Castrima, the use-caste’s spokesperson. She throws you an uneasy glance as you come to a halt beside them, but then you take off your goggles and mask, and her expression softens. She didn’t recognize you before because you’ve stuffed rags into the sleeve of your missing arm to keep warm. Her reaction is a welcome reminder that not everybody in Castrima is angry with you. Esni is alive because the worst part of the attack—Rennanis soldiers trying to carve a bloody path through the Strongbacks holding Scenic Overlook—ended when you locked the enemy stone eaters into crystals.

Ykka, though, doesn’t turn, although she should easily be able to sess your presence. She says, you think to Esni, though it works for you as well, “I really don’t want to hear any more arguments right now.”

“That’s good,” you say. “Because I understand exactly why you’ve stopped here, and I think it’s a good idea.” It’s a bit louder than it needs to be. You eyeball Esni so she’ll know you mean to have it out with Ykka right now, and maybe Esni doesn’t want to be here for that. But a woman who leads the comm’s defenders isn’t going to scare easily, so you’re not entirely surprised when Esni looks amused and folds her arms, ready to enjoy the show.

Ykka turns to you, slowly, a look of mingled annoyance and incredulity on her face. She says, “Nice to know you approve,” in a tone that sounds anything but pleased. “Not that I actually care if you do.”

You set your jaw. “You sess it, right? I’d call it the work of a four-or five-ringer, except I know now that ferals can have unusual skill.” You mean her. It’s an olive branch. Or maybe just flattery.

She doesn’t fall for it. “We’re going as far as we can before nightfall, and setting up camp in there.” She nods toward the forest. “It’s too big to get through in a day. Maybe we could go around, but there’s something …” Her eyes unfocus, and then she frowns and turns away, grimacing at having revealed a weakness to you. She’s sensitive enough to sess the something, but not to know exactly what she’s sessing.

You’re the one who spent years learning to read underground rocks with orogeny, so you fill in the detail. “There’s a leaf-covered spike trap in that direction,” you say, nodding toward the long-dead grass edging the stone forest on one side. “Beyond it is an area of snares; I can’t tell how many, but I can sess a lot of kinetic tension from wire or rope. If we go around the other way, though, there are partially sheared-off stone columns and boulders positioned at points along the edge of the stone forest. Easy to start a rockslide. And I can sess holes positioned at strategic points along the outer columns. A crossbow, or even an ordinary bow and arrow, could do a lot of damage from there.”

Ykka sighs. “Yeah. So through really is the best way.” She eyes Esni, who must have been arguing for around. Esni sighs, too, and then shrugs, conceding the argument.

You face Ykka. “Whoever made this forest, if they’re still alive, has the skill to precision-ice half the comm in seconds, with little warning. If you’re determined to go through, we’re going to have to set up a watch/chore rotation—the orogenes with better control, I mean, when I say ‘we.’ You need to keep us all awake tonight.”

She narrows her eyes. “Why?”

“Because if any of us are asleep when the attack comes”—you’re pretty sure there’ll be an attack—“we’ll react instinctively.”

Ykka grimaces. She’s not the average feral, but she’s feral enough to know what will likely happen if something causes her to react orogenically in her sleep. Whoever the attacker doesn’t kill, she very well might, completely by accident. “Shit.” She looks away for a moment, and you wonder if she doesn’t believe you, but apparently she’s just thinking. “Fine. We’ll split watches, then. Put the roggas not on watch to work, oh, shelling those wild peas we found a few days back. Or repairing the harnesses the Strongbacks use for hauling. Since we’ll have to be carried on the wagons tomorrow, when we’re too sleepy and useless to walk on our own.”

“Right. And—” You hesitate. Not yet. You can’t admit your weakness to these women, not yet. But. “Not me.”

Ykka’s eyes narrow immediately. Esni throws you a skeptical look, as if to say, And you were doing so well. Quickly you add, “I don’t know what I’m capable of now. After what I did back in Castrima-under … I’m different.”

It’s not even a lie. Without really thinking about it, you reach for your missing arm, your hand fumbling against the sleeve of your jacket. No one can see the stump, but you’re hyperaware of it all of a sudden. Hoa didn’t think much of the way Antimony left visible tooth-marks on Alabaster’s stumps, it turns out. Yours is smooth, rounded, nearly polished. Rusting perfectionist.

Ykka’s gaze follows that self-conscious touch of yours; she winces. “Huh. Yeah, I guess you would be.” Her jaw tenses. “Seems like you can sess all right, though.”

“Yes. I can help keep watch. I just shouldn’t … do anything.”

Ykka shakes her head but says, “Fine. You’ll take last watch of the night, then.”

It’s the least desirable watch—when it’s coldest, now that the night temperatures have started to dip below freezing. Most people would rather be asleep in warm bedrolls. It’s also the most dangerous time of the watch, when any attackers with sense will hit a large group like this in hopes of catching defenders sleepy and sluggish. You can’t decide whether this is a sign of trust, or a punishment. Experimentally, you say, “Can I have a weapon, at least?” You haven’t carried anything since a few months after you left Tirimo, when you traded away your knife for dried rose hips to stave off scurvy.

“No.”

For rust’s sake. You start to fold your arms, remember you can’t when your empty sleeve twitches, and grimace instead. (Ykka and Esni grimace, too.) “What am I supposed to do, then, yell really loud? Are you seriously going to put the comm at risk because of your grudge against me?”

Ykka rolls her eyes. “For rust’s sake.” It’s so much an echo of your own thought that you frown. “Unbelievable. You think I’m pissed about the geode, don’t you?”

You can’t help looking at Esni. She stares at Ykka as if to say, What, you aren’t? It’s eloquent enough for both of you.

Ykka glares, then scrubs at her face and lets out a mortal sigh. “Esni, go … shit, go do something Strongbackish. Essie—here. Come here. Rusting walk with me.” She beckons sharply, in frustration. You’re too confused to be offended; she turns to go and you follow. Esni shrugs and walks away.

The two of you move through the camp in silence for a few moments. Everyone seems keenly aware of the danger that the stone forest presents, so this has become one of the busier rest stops you’ve seen. Some of the Strongbacks are transferring items between the wagons so as to put essentials onto those with sturdier wheels, which will be less heavily loaded. Easier to grab and run under pressure. The Hunters are whittling sharpened poles from some of the dead saplings and branches near the camp. These will be positioned around the perimeter when the comm finally sets up camp, so as to funnel attackers into kill zones. The rest of the Strongbacks are catching naps while they can, knowing they’ll either be patrolling or made to sleep on the outer edges of camp when night falls. Use strong backs to guard them all, says stonelore. Strongbacks who don’t like being human shields can either find a way to distinguish themselves and join another caste, or go join another comm.

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