Home > Tempests and Slaughter(3)

Tempests and Slaughter(3)
Author: Tamora Pierce

He didn’t. Arram threw up in the tunnel, in the gutter off to the side. Even when he was being sick, he wondered if the trench was there to carry away vomit or water from the winter storms. He was able to save the rest of his stomach’s contents for the privy. The immense stone room with its long line of stalls was empty, for which he was deeply grateful. He spewed everything in his belly. Finally he was able to rinse his face at one of the privy’s fountains. Weak and disgusted with himself, he staggered outside to rest on a convenient bench. His father found him there.

“I thought you would like the games,” Yusaf said, beckoning to a water seller. He purchased two bamboo cups full and handed one to Arram. The boy drank slowly; his stomach heaved a little, then settled. “Haven’t you gone with your school friends?” His father sat next to him.

Arram shook his head. “I don’t have any friends,” he admitted softly. Would his father be ashamed of him? Quickly, he added, “Well, I have some to talk to, but they’re two or three years older than me. And my old friends say I’m too good for them now that I’m two terms ahead. But everyone talks about the games. I was sure I’d like them.” He hung his head. “You should go back. I’m ruining this for you and Grandda.”

Yusaf rubbed his shoulder. “Don’t be foolish. We see you once a year, if we’re lucky. It will be even longer if I get this new contract. Today we would far rather spend time with you. Wait here, and I’ll get him.”

Arram sat in the shade and gazed at the buzzards overhead. He had spotted a golden hawk when he heard his grandfather’s voice.

Metan purchased his own throwaway cup of water and came over to stand next to the bench. Arram put the spyglass in his lap and stared nervously at the old man. Metan’s bite was worse than his bark, but even his bark drew blood sometimes.

Finally the old man said, “What will you do when you must learn healing? Didn’t you say you’ll be cutting entire bodies open?”

Arram gulped. “Maybe I’ll get used to it,” he said. “They have us doing worms and fishes now. It’ll be years before I must work on big animals, or people. If I even get to do people. I’ll be taught to make medicines first—herbalists are well paid, too,” he pointed out. He didn’t tell them of the time he had been told to add an herb to repel snakes to a teacher’s potion and, thinking of something else, had brought the man an herb that would attract poisonous spiders instead.

Yusaf nudged him. “Arram!”

The boy twitched. “Oh—I’m sorry, Father, Grandfather. I was thinking.”

“You are always thinking, youngster,” Metan said. “Come—let’s rent one of these carts. If your belly’s up to it, we’ll take an early supper in Thak City.” He walked toward the lines of carts for rent, calling back to Arram, “You can tell me what you mean to study this year.” He chuckled. “I daresay I will like that as much as you enjoyed the games.”

Two days later Arram stood at one of the many docks in Thak’s Gate, watching his father and grandfather board the small shipping vessel that would take them across the Inland Sea to Tyra. He barely remembered the place: Carthak was his home now. He never said so, of course. His family would be hurt. But the truth was, they hardly seemed like family. The things they liked to talk or write to him about held little interest: shipping, cloth, cloth markets. The only thing about their way of life that fascinated Arram was the magic that could be worked with weaving and thread. His family scorned it—there was no status in such spells. Thread magic was the work of hedgewitches and goodywives, not worth their attention. If Arram became a mage, then all the money they’d put into his education would be worth something, but only in terms of battle or healing magic. Those would bring the family status and fortune.

Arram sighed. They loved him. He knew that, from the gifts they sent—sweets, warm blankets and coats, coin for shoes—and their letters. He loved them, for their kindness, their letters, and their visits. But he didn’t understand them, or they him. The games were just the most recent example.

He saw them waving and waved back. The ship was easing back from the dock as sailors rushed up the masts and around the deck. A crowd gathered around Arram, waving and shouting to those who were sailing away.

Someone shoved him. Arram scowled at her, but she didn’t even look down. He was insignificant. His temper roiled inside him. He was always too small, too young, always being put aside. His mood was strange today, prickly and restless. He was itchy inside his skin.

“Safe journey!” people shouted, and “Swift journey!”

The thought sprouted up like it had been waiting. There was a way he could do something significant. They wouldn’t know it, but he would. It wasn’t much, but he’d feel better for it. He looked hurriedly at the inside of the hem of his tunic, searching for a loose thread. Only a couple of months ago, he had begun reading about weather magic. He had memorized a few spells from it to try when he had some time alone, out in the fields beyond the university, but surely this spell was safe enough. It was for hedgewitches, after all, a blessing for ships and voyages. It was a small thing.

He found a loose thread and tugged it free. It was red, even better! Red was for luck, hope, and strength. Holding it down in front of his belly so the people around him wouldn’t see, he wove the two scarlet ends of the thread in and out of one another, murmuring the words of the old spell. His fingers and the back of his neck were tingling. Small breezes played with his heavy black curls. Sweat trickled down his temples as he finished with the traditional blessing for his relatives and the ship. The breeze tugged at the thread. The nervous energy that had plagued his insides all morning surged and tore the thread from his fingers. He could swear it was strange, strong power from inside him that did it, and not the gusting air. Whichever it was, his spell-thread yanked from his fingers to fly high over the harbor.

Right in front of everyone, the vessel that bore Arram’s father and grandfather leaped into the air like an exuberant zebra, dropped lightly into the water, and zipped between the two lighthouses that guarded the opening to the Inland Sea.

For a moment there was only the slap of waves on the pilings. Then, nearby, someone who sounded very official yelled, “Who cast that spell? I want him caught and held for breaking harbor law! Find him right now!”

Correctly guessing that no one would be looking for a ten-year-old boy, or even an eleven-year-old one, Arram squirmed his way out of the crowd. Once clear, Arram trotted to the spot where a cart regularly waited to take passengers along the eastern side of the city wall, paid his fare, and took a seat. He had a great deal to think about.

 

 

The day after Arram waved goodbye to his father and grandfather, the autumn term classes began. At first everything was exciting. Arram sometimes complained about the amount of work that he faced, but the truth was that he learned quickly and well. Now he dug into the new classes with enthusiasm. Soon enough, however, he discovered that the intense work of the previous two terms, and the sessions with tutors to help him catch up and keep up as he moved ahead, was over. He was moving at the same pace as his fellow mage students, with empty hours to fill. His new fellows were at least two or three years older than he was; it was beneath their dignity to spend their spare time with a younger boy. Worse, he was getting curious about what lay ahead, until his curiosity overcame him. He began to turn over new and different magic in his head. And since he hadn’t had any fresh surges of oddness, he began to relax.

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