Home > Siege of Rage and Ruin (The Wells of Sorcery #3)

Siege of Rage and Ruin (The Wells of Sorcery #3)
Author: Django Wexler


1


For days after it rains, water drips through the bowels of Soliton, running down cool metal walls and through ragged, rusty gaps. It beads on the surface of the pale shelf mushrooms, catching stray sunlight to gleam like a handful of diamonds, and gathers in muddy pools where algae blooms in a short-lived riot of color. The steady plink plink plink infiltrates its way into silent moments, the kind of sound you’re certain is going to drive you mad but eventually just fades into the background.

I crouch at the junction of two corridors, my breathing as quiet as I can make it, and the dripping grows louder in my ears, like a parade’s worth of kettledrums. The blueshell’s footsteps are silent—soft, springy balls at the ends of its legs absorbing any noise—but segments of its chitinous armor brush against each other with a sound like shuffling paper. I hear it come closer, then stop. It know I’m here. This close, it can hear the heart pounding in my chest.

Time to get loud, then.

I spring to my feet, slapping the wall with one hand to produce a hollow bong. The blueshell comes forward, edging around the corner, eight feet of sky-colored crab with a mass of sharp-edged tentacles for a face. It reaches for me with a foreleg tipped with a big knobbly claw, but I’m already gone, boots ringing against the metal deck as I run down the corridor.

The blueshell gives chase, moving fast and quiet. I turn another corner, out into a wide corridor, and it comes with me, tendrils writhing. This one is hungry, and it thinks it has the scent of easy prey.

Sometimes it’s easy to be wrong about who’s hunting who.

Halfway down the corridor, I turn on my heel, skidding to a stop on the slimy metal. My armor comes up, green Melos energy crackling across me, and my blades ignite—glowing, spitting chunks of pure sorcery, springing from the backs of my wrists like extensions of my arms. A drop of water falls from the ceiling and splashes across them, evaporating with a steamy hiss.

The crab pulls up short as well. Whether it knows what the sight of those blades means, or whether it’s just hesitating at something unfamiliar, I have no idea. Whatever the reason, its hunger quickly overcomes its caution, and it reaches for me with a claw. I duck under the limb, slashing across it with a blade, but energy screeches and leaves only a black scorch mark on the crab’s blue armor. I dance in closer, near the tentacled maw, and it reaches for me. No armor here, and my flashing blades leave several tendrils severed and smoking, twitching on the deck. The crab recoils, backing away.

I first made my name on Soliton killing a blueshell single-handedly, but I’m not such a glutton for pain that I’m eager to repeat the experience. Any rotting time, people.

As though in answer, a figure steps from a doorway behind the crab, outlined in an aura of pale blue light. Lines of Tartak force reach out, expertly grabbing two of the blueshell’s back legs just as it takes a step, lifting its sticky pads from the floor. The magic grabs the limbs and yanks backward, and the crab stumbles.

Shadows flicker, peeling away from the walls and swirling into a tall, lean shape. Jack usually fights with a spear, but for this she carries a short, heavy blade, with enough weight to crack crabshell. She lines up a two-handed swing with one of the pinioned legs and nails the joint expertly, crushing the thin armor and taking the leg off. It crashes to the deck, still twitching, and Jack spins to sever the other. The blueshell reaches for her with a claw, but she’s already gone, vanished with a swirl of shadows and a mocking laugh.

Zarun releases his hold on the broken legs and steps forward, his own Melos armor glowing around him. The crab turns awkwardly, shifting on its remaining limbs, would-be prey forgotten in its effort to get at its tormentors. It tries to reach Zarun with its claws, but he grabs and holds them with Tartak force. It shoves closer, lashing him with its tentacles, their sharpened tips drawing bright green flares from his armor. I know, from painful experience, that each of those flares is matched by a bloom of heat across his skin, slowly increasing from mild to unbearable, but Zarun doesn’t show any strain.

And he’s got the crab’s attention, which is all I need. I shift the flow of Melos power, letting one blade fade away while the other shortens and narrows into a thin, brutal spike. Energy collects in my fist, growing hotter by the moment. When I can barely stand it, I sprint forward, darting past the blueshell’s ruined back legs and slipping underneath it. The armor is thick here, but it still has seams, and I drive the spike in between two plates. It breaks through with a crunch, and I release the energy I’ve gathered, a wave of coruscating fire that rips through the creature’s vulnerable innards. I have to jump back as it collapses, twitching wildly.

Chalk up another one. This is getting almost too easy.

 

* * *

 

I let my armor fade away, and shake out my hand. Wisps of steam are still rising from between my fingers.

“You’re getting better at that,” Zarun says, hopping over the crab’s outstretched claws. “I still can’t get the hang of it.”

He’s in his hunting gear, ragged trousers and an open vest that shows off a well-muscled torso, his dark hair long enough that it’s starting to curl, skin Jyashtani-copper and eyes a startling blue. For all that he’s toothsome, as the late and unlamented Butcher might have put it, these days I find I can look at him and appreciate without being tempted. I have everything I need waiting for me, back in the Garden.

“Maybe too good,” I say, shaking my hand again. My skin feels tender and raw, though without the muscle-ache of full powerburn. “I think I cooked myself a little.”

“A little “burn is better than not killing the thing first try,” Zarun says. “Nothing like a mortally wounded blueshell thrashing around to ruin your day.”

“Don’t remind me,” I mutter.

“Brave companions! I see we are victorious once again!”

Shadows shiver and part to reveal Jack, who bows like a conjurer at the end of a trick. She’s half a head taller than me, skinny as a pole, dressed in flowing, colorful silk. Her head is half-shaved, with the remaining hair dyed a brilliant purple. Her features make her look Imperial, but her accent careers wildly across the known world and beyond.

“Another triumph to add to our legend,” she goes on. “Another mighty deed in a life replete with mighty deeds. Truly, no heroes have ever been so valorous as we three, pitting ourselves alone against the monsters of the Deeps, with no thought for our own safety—”

“We’re only out here because you kept saying you were bored,” Zarun says.

“And because you said you were tired of fruit and bread,” I remind him.

“True.” Zarun looks at the blueshell and licks his lips. “That’s going to be some good eating.”

“We have to get it home first,” I say.

“Clever Jack will scout the way!” Jack says immediately, shadows rushing around her like dark water. Her voice fades gradually as she vanishes. “It would be terrible to be ambushed, after all. Many are the perils that haunt the dark places of Soliton.…”

Zarun and I exchange a look, and roll our eyes.

 

* * *

 

In truth, it’s mostly Zarun who carries the dead blueshell, lifting it with his Tartak Well while I assist whenever there’s a tricky doorway. It doesn’t take long to get back to the Garden, the cylindrical hideout near the front of the ship where we’d first taken shelter from the Vile Rot. The great folding door at its base is closed, and I concentrate, reaching out through my Eddica Well into the fabric of the ship. After a moment, the door obediently slides open.

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