Home > The Burning White(3)

The Burning White(3)
Author: Brent Weeks

During Sun Day, Karris condemns High Luxiat Tawleb to Orholam’s Glare for ordering Quentin to assassinate Kip. His execution is followed by Pheronike’s, a spy for the Color Prince; while he burns, Pheronike releases Nabiros, a three-headed djinn that had possessed him. Karris spares Quentin, choosing to make him a slave as an example of the Magisterium’s greed and corruption.

Meanwhile, Kip and Tisis have been trying, unsuccessfully, to consummate their marriage—an issue that becomes urgent as their wedding will be annulled if they don’t. Tisis wants to accompany the Mighty when they go to fight in Blood Forest. On the way, their ship finds itself in the middle of an enormous luxin storm, and Kip saves them by pushing apart twisted streams of chi and paryl until the ship is able to pass. The effort leaves him blind for three days, but Rea Siluz heals his eyes. After Kip wakes up, the Mighty head out on Ben-hadad’s newly designed skimmer, and Tisis begins to demonstrate her worth to the squad.

Gavin has been talking to the dead man in the blue cell, who admits that Gavin will-cast the dead men into the prisons to torture his brother. The dead man also reveals that Gavin is the Black Prism—a black drafter who absorbed the power to draft all colors by killing other drafters. Gavin attempts to escape from the cells and makes it through green and into a small cove to find none other than his father, Andross, there, waiting for him. Andross tries to strike a deal with Gavin, but instead Gavin ends up in the yellow cell, where he left his brother’s body after shooting him.

The Mighty meet the Ghosts of Shady Grove, a group of will-casters led by Conn Ruadhán Arthur; they convince him to join Kip’s army. They successfully start raiding the Blood Robes and come upon the Cwn y Wawr (‘Dogs of Dawn’), a band of skilled warrior-drafters with highly trained dogs. The Ghosts have a fraught history with the Cwn y Wawr, but the two groups are able to set aside their differences to fight together.

Elsewhere, Liv has become the superviolet god Ferrilux, and meets Samila Sayeh/Mot in Rekton. Samila tells Liv that the White King has her bane, but that Liv can only claim it if she agrees to become bound to him and wear the black luxin. She refuses.

Eirene has sent Antonius, cousin to her and Tisis, to bring Tisis back, but Tisis is able to convince him to join Kip’s army and swear fealty to him instead. With his army growing, Kip sets his sights on saving a besieged city.

Gavin sees that his brother is not in the yellow luxin cell, and after talking to the dead man there, realizes that he never imprisoned his brother; he killed the real Gavin at Sundered Rock, and drafting black erased his memory of the event. Andross, Felia, and Orea had all known the truth about Gavin and waited to see how and whether he would recover from his madness/memory loss. Gavin eventually passes out from eating drugged bread and wakes up in the black luxin prison.

Teia is sent on a mission to Paria by both the Order and Karris, charged with killing the Nuqaba by the Order and Satrapah Tilleli Azmith (the Nuqaba’s spymistress) by Karris. During her mission, she discovers that the Nuqaba is Haruru, Ironfist’s sister, and that Iron-fist is alive and imprisoned by her. Teia completes her mission, but Ironfist discovers her, and Teia then returns to report to Karris that Ironfist is alive.

Corvan and his newlywed wife, the Third Eye, spend their last night together before her assassination by Murder Sharp. She reveals that Kip marches to Dúnbheo to free it, not having seen the White King’s trap.

Gavin spends months in the black cell, and eventually discovers the dead man there is not a will-casting, but something else entirely. Grinwoody appears sometime later, revealing that he is the Old Man of the Desert and that he will free Gavin if he agrees to sail to White Mist Reef, climb the Tower of Heaven, and kill Orholam—what the Old Man believes is the nexus of magic in the satrapies—using the Blinding Knife. Gavin agrees, places a piece of black luxin that will ensure his obedience over his eye socket, and walks to the ship. It is the Golden Mean, captained by none other than Gunner.

Teia is given a final mission by the Order to test her. She is told to murder someone (Gavin) once he has completed a quest for the Order. If she fails, they will murder her father.

Karris meets with Andross, who tells her that Ironfist has declared himself king of Paria. She then has to kill Blackguard Gavin Greyling, who broke his halos while out searching for her husband. After his Freeing, Karris orders that the Blackguard is to search for Gavin no more, accepting that he is dead.

Liv decides to join the White King and realize her full powers as a goddess, seeing that he is preparing to sail the bane to invade the Chromeria.

Kip and his army successfully free the besieged city of Dúnbheo, at great personal cost to Conn Arthur, who deserts following the battle. Kip deposes the nobles and claims the city for himself and his army. He and Tisis profess their love for each other and are finally able to consummate their marriage. Kip uses every color of luxin to repair an ancient mural in their room, known as Túsaíonn Domhan, ‘A World Begins.’

 

 

Author’s Note


Astute readers—or those who accidentally read Author’s Notes—will notice that Teia’s first scenes happen at the same time several characters’ last scenes occurred in The Blood Mirror.

Am I cheating? Retroactively patching up continuity errors?

Nah. I’d already written these overlapping scenes, and they don’t change what the other characters do, but I decided to pull them from The Blood Mirror and put them here instead.

Why? One of the challenges of writing an epic story over multiple volumes is balancing dramatic unities against one another. The Light-bringer series tells one huge, unified story, but my goal has been for each book to comprise its own story so that both journey and destination satisfy. Sometimes the desires of an individual novel yield to the demands of the whole series—say, when big plot questions are raised in one volume but not answered until several books later. Other times I think an individual novel has the better claim.

This series certainly doesn’t need more complexity, and thus the vast majority of the scenes are presented in chronological order. But what’s a writer to do when a character jumps the gun and gets into her book five problems while the other characters are still wrapping up their book four problems? (In this case, Teia.)

A strict chronological presentation would interrupt the other characters’ book four finales, and then, when book five came out, what Teia had done mere hours before would have to be reintroduced. Worse, that ordering would undercut our end-of-book satisfaction—that precious, fragile feeling that though this epic journey will continue, we’ve reached a logical base camp.

Characters warming themselves around a fire and looking up at the mountain peak they’ll attempt tomorrow? That’s a good tease. Characters never stopping hiking and the book simply ending? That’s bad structure.

In another case here, a character off in the hinterlands has his most interesting scenes occur back-to-back in a single day, while everyone else’s are spread over weeks.

Chronological order may be the simplest, but where one character’s actions won’t (yet) affect other characters, I’ve chosen to present a small number of scenes in the order I think gives the best reading experience instead.

Trust me, when the characters come back together, it all works out.

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